Tuesday 10 January 2012

3D Modelling - ATTEMPT ONE

After watching Gundam, it occurred to me what I could achieve with the means that I have to create a piece of three dimensional, moving object. What I'm currently working on, is seeing how shapes can be used to produce pieces of space, that are entirely screen based. By extending the limits of dimensions, I am now able to focus on building objects that are not coincided to conventional, flat based media.

THE PROCESS - 


What I want to achieve here, is to create a set of wings that can be manipulated in three dimensions, through After Effects. To do this, I am going to need to build up a list of key components, in order to achieve a set of objects, that in turn can become functional.




















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